start adding beamforming stuff
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plots/09_beamforming.py
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123
plots/09_beamforming.py
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# %% imports
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import numpy as np
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from utils import AnimatedPlot, dir_assets
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# %%
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class PcolorPlot(AnimatedPlot):
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def __init__(self, elements: int, angle_deg: float = 0, spacing_lambda: float = 0.5, **kwargs):
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super().__init__(**kwargs)
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self.ax.axes.xaxis.set_visible(False)
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self.ax.axes.yaxis.set_visible(False)
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self.ax.set_aspect("equal")
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self.spacing_lambda = spacing_lambda
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x_range = spacing_lambda * (elements - 1)
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self.element_x = np.linspace(-x_range / 2, x_range / 2, elements)
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self.element_y = np.zeros(elements)
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self.angle = np.deg2rad(angle_deg)
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self.element_phase = np.zeros(elements)
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self.element_phase = (
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np.dot(np.array([self.element_x, self.element_y]).T, [np.sin(self.angle), np.cos(self.angle)]) * 2 * np.pi
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)
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x_max = np.max([x_range * 1.5, 10])
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x_pixels = 200
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self.x = np.linspace(-1, 1, x_pixels) * x_max
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self.y = np.linspace(-0.2, 1, x_pixels) * x_max
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def update(self, t: float):
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self.ax.clear()
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x = self.x
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y = self.y
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xx, yy = np.meshgrid(x, y)
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cdata = []
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for x, y, phase in zip(self.element_x, self.element_y, self.element_phase):
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distance = np.sqrt((xx - x) ** 2 + (yy - y) ** 2) + float(np.finfo(float).tiny)
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voltage = np.exp(1j * (phase + 2 * np.pi * distance - 2 * np.pi * t)) # * (1 / distance**2)
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cdata.append(voltage)
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cc = np.array(cdata).sum(axis=0)
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self.ax.scatter(self.element_x, self.element_y, marker="x", color="k")
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x_max = np.max(self.x)
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self.ax.arrow(
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x=np.sin(self.angle) * 0.05 * x_max,
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y=np.cos(self.angle) * 0.05 * x_max,
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dx=np.sin(self.angle) * 0.9 * x_max,
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dy=np.cos(self.angle) * 0.9 * x_max,
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head_width=0.05 * x_max,
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head_length=0.05 * x_max,
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width=0.01 * x_max,
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fc="k",
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ec="k",
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)
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return xx, yy, cc
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class PcolorPhasePlot(PcolorPlot):
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def update(self, t: float):
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xx, yy, cc = super().update(t)
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self.ax.set_title(
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"Nearfield Phase\n"
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f"{len(self.element_x)} Element{'s' if len(self.element_x) > 1 else ''}, "
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f"{self.spacing_lambda}$\\lambda$ Spacing, "
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f"{np.rad2deg(self.angle):.0f}° Steer"
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)
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self.ax.pcolormesh(
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xx,
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yy,
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np.angle(cc, deg=False),
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clim=(-np.pi, np.pi),
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cmap="twilight",
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zorder=0,
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)
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# TODO: don't animate this, it is constant
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class PcolorMagPlot(PcolorPlot):
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def update(self, t: float):
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xx, yy, cc = super().update(t)
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self.ax.set_title(
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# Note that this ignores 1/r**2 losses
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"Nearfield Power Density\n"
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f"{len(self.element_x)} Element{'s' if len(self.element_x) > 1 else ''}, "
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f"{self.spacing_lambda}$\\lambda$ Spacing, "
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f"{np.rad2deg(self.angle):.0f}° Steer"
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)
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self.ax.pcolormesh(
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xx,
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yy,
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np.abs(cc) ** 2,
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# 20 * np.log10(np.abs(cc / len(self.element_x))),
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clim=(0, len(self.element_x) ** 2),
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# clim=(-30, 0),
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cmap="viridis",
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zorder=0,
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)
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# %%
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def generate():
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for elements in [
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1,
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# 2,
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4,
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# 10,
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]:
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# PcolorPhasePlot(elements=elements, angle_deg=45).save(dir_assets / "beamforming" / f"phase_xz_{elements}el.gif")
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PcolorMagPlot(elements=elements, angle_deg=45).save(
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dir_assets / "beamforming" / f"magnitude_xz_{elements}el.gif"
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)
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# %%
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if __name__ == "__main__":
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generate()
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@ -41,7 +41,7 @@ class AnimatedPlot(ABC):
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def __init__(self, frames: int = 100):
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def __init__(self, frames: int = 100):
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self.frames = int(frames)
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self.frames = int(frames)
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self.fig, self.ax = plt.subplots(1, 1)
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self.fig, self.ax = plt.subplots(1, 1, tight_layout=True)
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def save(self, filename: Union[Path, str], framerate: int = 30):
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def save(self, filename: Union[Path, str], framerate: int = 30):
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log.info(f"Generating animation: {self.__class__}...")
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log.info(f"Generating animation: {self.__class__}...")
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@ -60,4 +60,10 @@ class AnimatedPlot(ABC):
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@abstractmethod
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@abstractmethod
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def update(self, t: float) -> None:
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def update(self, t: float) -> None:
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"""
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Parameters
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----------
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t
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[0, 1]
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"""
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pass
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pass
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