changes initial camera angle in Tester3D

This commit is contained in:
Brendan Haines 2015-05-08 20:49:45 -06:00
parent eeefced2b1
commit 4c70857693

View File

@ -28,7 +28,8 @@ class Tester3D {
while( area3d.defaultSize && !area3d.finished ) while( area3d.defaultSize && !area3d.finished )
try { Thread.sleep( 5 ); } catch( Exception e ) {} try { Thread.sleep( 5 ); } catch( Exception e ) {}
slider = new JSlider( JSlider.VERTICAL, 0, 157, 79 ); slider = new JSlider( JSlider.VERTICAL, 0, 157, 52 ); // initial position pi/6
Tester3D.area3d.camAngle = (float)( 157 - Tester3D.slider.getValue() ) / 100; // set initial camera angle
slider.addChangeListener( new ChangeListener() { slider.addChangeListener( new ChangeListener() {
public void stateChanged( ChangeEvent evt ) { public void stateChanged( ChangeEvent evt ) {
Tester3D.area3d.camAngle = (float)( 157 - Tester3D.slider.getValue() ) / 100; Tester3D.area3d.camAngle = (float)( 157 - Tester3D.slider.getValue() ) / 100;