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changes initial camera angle in Tester3D
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@ -28,7 +28,8 @@ class Tester3D {
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while( area3d.defaultSize && !area3d.finished )
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while( area3d.defaultSize && !area3d.finished )
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try { Thread.sleep( 5 ); } catch( Exception e ) {}
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try { Thread.sleep( 5 ); } catch( Exception e ) {}
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slider = new JSlider( JSlider.VERTICAL, 0, 157, 79 );
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slider = new JSlider( JSlider.VERTICAL, 0, 157, 52 ); // initial position pi/6
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Tester3D.area3d.camAngle = (float)( 157 - Tester3D.slider.getValue() ) / 100; // set initial camera angle
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slider.addChangeListener( new ChangeListener() {
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slider.addChangeListener( new ChangeListener() {
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public void stateChanged( ChangeEvent evt ) {
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public void stateChanged( ChangeEvent evt ) {
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Tester3D.area3d.camAngle = (float)( 157 - Tester3D.slider.getValue() ) / 100;
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Tester3D.area3d.camAngle = (float)( 157 - Tester3D.slider.getValue() ) / 100;
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